Wizards of the Coast
Dungeons & Dragons Eberron: Rising from the Last War
Dungeons & Dragons Eberron: Rising from the Last War
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Eberron: Rising from the Last War brings one of D&D's most distinctive settings to fifth edition — a world where magic fuels technology, airships cross the skies, and a devastating war has left deep scars across the continent. The tone blends swashbuckling pulp adventure with noir intrigue, making it ideal for groups who want something different from a traditional fantasy campaign.
The book introduces the Artificer — the first new class released for 5E since the Player's Handbook — along with 24 species options including dragonmarks, 3 subclasses, 2 feats, and a new group patron mechanic that gives the whole party a shared background and backer. For DMs, there are 40 monsters, 14 magic items, 19 maps, and a level 1 introductory adventure set in Sharn, the City of Towers.
What's good?
- The Artificer class — the first new 5E class since the Player's Handbook
- Noir-meets-pulp tone sets Eberron apart from standard fantasy D&D settings
- Group patron mechanic gives the whole party a shared purpose and resources
- 24 species options including dragonmarks for unique character builds
Who is it for?
- ✔ Players who want to try the Artificer class or dragonmark species options
- ✔ DMs looking for a setting with a distinct noir/pulp flavour
- ✔ Groups who enjoy intrigue, factions, and morally complex storytelling
- ✖ Less suited to groups who prefer traditional high-fantasy D&D settings
Includes: 1 class (Artificer), 3 subclasses, 24 species options, 2 feats, 40 monsters, 14 magic items, 19 maps. For fifth edition D&D.
| Publisher | Wizards of the Coast |
| Pages | 320 |
| Product Code | WOCC72540 |
| Barcode | 9780786966899 |
Pair with: Dungeons & Dragons — browse all D&D sourcebooks, adventures, and accessories.
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