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Z-Man Games

Carcassonne: The Tower

Carcassonne: The Tower

Regular price £15.99 GBP
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The Tower adds a capture mechanic to Carcassonne that introduces direct competition for the first time. Players can build towers on foundation tiles, using their height to capture opponents' meeples within range — holding them for ransom or trading them back for points. It's a more aggressive expansion that changes how cautiously you place your followers.

Each turn you can spend a tile to add a floor to any existing tower, extending its reach. Captured meeples are removed from the board until ransomed for 3 victory points, which can swing the game significantly in tight matches. The expansion also includes a cardboard tile tower dispenser to keep your tile stack organised.

What's good?

  • Capture mechanic adds direct player interaction rarely seen in Carcassonne
  • Tower height creates a risk/reward dynamic around meeple placement
  • Tile tower dispenser is a useful quality-of-life addition for any game
  • Ransom system keeps captured players engaged

Who is it for?

  • ✔ Players who want more conflict and interaction in Carcassonne
  • ✔ Groups who enjoy take-that mechanics alongside tile placement
  • ✖ Players who prefer the cooperative, low-conflict feel of the base game
  • ✖ Not a standalone — requires the Carcassonne base game

Requires Carcassonne (any edition) to play. Compatible with all other Carcassonne expansions.

Players 2–6
Playing Time 60 mins
Age 8+
Complexity Light–Medium
Mechanics Tile placement, area control, capture
Publisher Z-Man Games
Designer(s) Klaus-Jürgen Wrede
Artist(s) Doris Matthäus, Chris Quilliams, Christof Tisch

Pair with: Carcassonne Base Game · Browse all Carcassonne expansions

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