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Z-Man Games

Carcassonne: Hills and Sheep

Carcassonne: Hills and Sheep

Regular price £15.99 GBP
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Hills & Sheep brings two distinct new mechanics to Carcassonne — a push-your-luck shepherding system and hill tiles that break ties in your favour. It's one of the lighter expansions in terms of rules overhead, but adds genuine decision-making around when to grow your flock and when to play it safe.

Shepherds replace farmers in fields, growing a flock of sheep tokens as you expand. But draw a wolf and your flock scatters, costing you points. Hill tiles let you place a meeple underneath to win ties, and new vineyard tiles boost the value of adjacent monasteries.

What's good?

  • Shepherd push-your-luck mechanic adds tension to field play
  • Hill tiles offer a subtle but impactful tie-breaking advantage
  • Vineyards give monasteries a meaningful scoring boost
  • Light rules lift — easy to add to any game

Who is it for?

  • ✔ Players who enjoy farm and field strategies
  • ✔ Fans of push-your-luck decisions
  • ✔ Families — accessible enough for younger players
  • ✖ Not a standalone — requires the Carcassonne base game

Requires Carcassonne (any edition) to play. Compatible with all other Carcassonne expansions.

Players 2–6
Playing Time 40 mins
Age 8+
Complexity Light
Mechanics Tile placement, push-your-luck, area control
Publisher Z-Man Games
Designer(s) Manfred Keller, Klaus-Jürgen Wrede
Artist(s) Doris Matthäus, Anne Pätzke, Chris Quilliams, Klaus-Jürgen Wrede

Pair with: Carcassonne Base Game · Browse all Carcassonne expansions

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